Package targetMotionOld
Class EventRotator
java.lang.Object
targetMotionOld.EventRotator
Reinstated class to rotate and transform an event so that it's track lies as close
 as possible to the x axis. 
 
Step 1 is to convert all units to metres, relative to the origin coordinate of the first sub detection
Step 2 is to fit a straight line through all the origin points
Step 3 is to rotate all position and angle vectors so that they correspond to a track as close as possible to the x axis.
Step 1 is to convert all units to metres, relative to the origin coordinate of the first sub detection
Step 2 is to fit a straight line through all the origin points
Step 3 is to rotate all position and angle vectors so that they correspond to a track as close as possible to the x axis.
- Author:
 - Doug Gillespie
 
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Constructor Summary
Constructors - 
Method Summary
Modifier and TypeMethodDescriptionlongdoubleThe 'a' parameter of a straight line fit through the coordinates before they were rotated (y = a + bx);doubleThe 'b' parameter of a straight line fit through the coordinates before they were rotated (y = a + bx);intThe LatLong of the coordinate frame origin.doublethe reference angle for the straight line track (i.e.intdouble[]Get an array of rotated array angles at each point in the Cartesian coordinate frame (i.e.Array headings at each point in Cartesian coordinate frame rotated to be close to x axis.Sub detection origins, rotated to lie close to the x axis.PamVector[][]Get rotated world vectors - vectors rotated with other data to lie along the x axis.Unit vectors giving the heading of the array at each sub detection in Cartesian coordinate frame.Sub detection origins, in m E and N of the first one.PamVector[][]Get vectors transformed into real world Co-Ordinates, i.e.latLongToMetres(LatLong ll, boolean rotate) metresToLatLong(PamVector pt, boolean isRotated) longmetresToTime(PamVector pt, boolean isRotated) From a position, work out what time that position was passed. 
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Constructor Details
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EventRotator
- Parameters:
 pamDetection-
 
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Method Details
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latLongToMetres
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metresToLatLong
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metresToTime
From a position, work out what time that position was passed.- Parameters:
 pt-isRotated-- Returns:
 - time in milliseconds.
 
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getPamDetection
- Returns:
 - the pamDetection
 
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getLastUpdateTime
public long getLastUpdateTime()- Returns:
 - the lastUpdateTime
 
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getSubDetectionOrigins
Sub detection origins, in m E and N of the first one.
These values have NOT been rotated.- Returns:
 - the subDetectionOrigins
 
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getSubDetectionHeadings
Unit vectors giving the heading of the array at each sub detection in Cartesian coordinate frame.
These are NOT rotated- Returns:
 - the subDetectionHeadings
 
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getRotatedOrigins
Sub detection origins, rotated to lie close to the x axis.- Returns:
 - the rotatedOrigins
 
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getnSubDetections
public int getnSubDetections()- Returns:
 - the number of sub detections (i.e. the number of points to expect in each of the vector arrays)
 
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getPlotOrigin
The LatLong of the coordinate frame origin. This should be the LatLong of the first sub detection in the event.- Returns:
 - the plotOrigin
 
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getLinFitA
public double getLinFitA()The 'a' parameter of a straight line fit through the coordinates before they were rotated (y = a + bx);- Returns:
 - the linFitA
 
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getLinFitB
public double getLinFitB()The 'b' parameter of a straight line fit through the coordinates before they were rotated (y = a + bx);- Returns:
 - the linFitB
 
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getReferenceAngle
public double getReferenceAngle()the reference angle for the straight line track (i.e. the getLinfitB() turned into an angle). This angle is in the Cartesian coordinate frame (i.e. anti clockwise from x axis).- Returns:
 - the referenceAngle
 
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getRotatedArrayAngles
public double[] getRotatedArrayAngles()Get an array of rotated array angles at each point in the Cartesian coordinate frame (i.e. anti clockwise from x axis).- Returns:
 - the arrayAngles
 
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getRotatedHeadings
Array headings at each point in Cartesian coordinate frame rotated to be close to x axis.- Returns:
 - the rotatedHeadings
 
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getRotatedWorldVectors
Get rotated world vectors - vectors rotated with other data to lie along the x axis.- Returns:
 
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getWorldVectors
Get vectors transformed into real world Co-Ordinates, i.e. relative to N and E rather than the array axis.- Returns:
 
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getReferenceHydrophones
public int getReferenceHydrophones()- Returns:
 - bitmap of hydrophones used in the event rotator
 
 
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